![]() ![]() ![]() This is helpful in many, many situations. ![]() What I mean by animation cancelling is that if you are in the middle of your or attack string and you press, you stop attacking and roll no matter what. However, rolling can be used to cancel animations and get away from enemies while doing so. Rolling’s disadvantage is that if you roll yet an attack hits you during it, you will still take damage. If you press you can counter (more on this in a second). Blocking is alright, but it won’t block every attack (stronger ones will break the block or just straight up damage you anyway) and attacks from behind won’t be blocked. I find rolling to be preferable in almost every case. ![]()
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